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Goals

How to Fund Your Next Product Launch With Follower Support

How solo founders and indie builders fund launch-specific costs — Product Hunt assets, a demo video, launch-week ads — for a near-ready product using a Goal instead of a pre-seed round.

Updated October 2026

Get paid for this — with Brillay

Why pitch a pre-seed round for a demo video and three days of ads? A Goal on your own page takes cash toward that exact number, one follower contribution at a time — and nothing is owed back after launch day.

Brillay is a link in your bio where followers pay you directly for:

GoalsTipsPaid QuestionsCustom WorkPersonalized Videos

Put the $540 demo-video-and-ads number on the progress bar: if launch day arrives at $380, that $380 is already yours to spend — under Kickstarter's all-or-nothing model, a missed goal collects nothing.

No monthly fee, you only pay a small platform fee when you get paid.

A Goals is a named funding target with a visible progress bar: followers contribute cash toward one stated cost, contributions are collected as they arrive, and no reward tiers or shipping obligations attach. To fund a launch, set the goal to a launch-week expense — a demo video, launch-day graphics, or a fixed ad budget. A Goal is one named goal with a progress bar: followers make one-time contributions and every contribution is yours whether or not the goal is reached — no deadline unless you set one, and nothing to ship.

No monthly fee, you only pay a small platform fee when you get paid. 8% platform fee when a follower pays for work, 5% platform fee on tips and goals. Card processing is separate. pricing

A near-ready product doesn't need more development time as much as it needs a good launch day: a demo video that actually shows the product, gallery images sized for the platform, and maybe a small ad budget to get the first wave of eyes on it. Launch-week costs are not the same as the months of hosting bills that got the product built, and they are what the published launch data actually measures: Product Hunt's launch guide lists a demo video as optional and reports that about 53% of products that reached Product of the Day since 2021 include a video (Product Hunt — Preparing for Launch).

What counts as a "launch cost" instead of a "build cost"?

A launch cost is an expense tied to the days around going live: a demo video, launch-day gallery images, or a short paid-ads window. A build cost is what it took to reach "ready to ship" — hosting, a paid API, dev time. Funding each as its own goal keeps both asks countable.

The distinction changes what you're asking for. "Help me cover a demo video and three days of ads for launch week" is a specific, checkable number a follower can picture funding. A vaguer "help me launch" ask is harder to size, because the reader can't tell whether $50 or $500 is needed. Naming the launch-specific line item — not a general "support the launch" plea — is what makes a goal easy to evaluate and easy to know when it's met.

How does a goal work for a launch push?

Supporters make one-time contributions toward the named target, and the progress bar moves as they arrive. Goals have no reward tiers or physical perks. You may add a deadline as a countdown, but contributions are not cancelled if the goal is missed.

Brillay's terms require only that goals be connected to a stated creator project or goal, and prohibit disguising a personal money transfer as a goal payment. A launch goal sits on the same Brillay page as your other offers, so a follower watching your build-in-public updates can fund the launch push from the link already in your bio — a fit covered further in how developers use Brillay.

Early access to the finished product, if you want to offer it, belongs in a separate Custom Work offer with its own scope and delivery time rather than inside the goal.

What actually needs funding on launch day?

Three costs recur on almost every launch: a demo video or GIF, launch-day image assets, and a short paid-promotion window. Product Hunt's launch guide recommends gallery images at 1270x760 pixels and caps a launch tagline at 60 characters, so the asset work is fixed-scope and quotable.

Launch costWhat it coversSizing reference
Demo video or GIFA short screen-capture or Loom-style walkthrough for the launch listingOptional; about 53% of products that reached Product of the Day since 2021 include a video
Gallery imagesScreenshots or graphics shown on the launch listingRecommended gallery size 1270x760px (Product Hunt)
Launch-day copyTagline plus the maker's first comment on the listingTagline capped at 60 characters (Product Hunt)
Launch-week adsA short paid push to a landing page or waitlistNo universal figure — size to your own ad platform's budget, not a claimed industry average

A goal that names two or three of these — "cover a demo video plus three days of ads" — is easier for a supporter to evaluate than one lump sum labeled simply "launch fund."

What does an example launch-funding budget look like?

A worked launch budget prices three things: one demo video, four gallery images at the 1270x760 size Product Hunt recommends, and a fixed number of ad days on one platform. Every dollar figure below is an illustrative assumption chosen to show the method — none is a surveyed market rate or a Brillay benchmark.

Example line itemExample assumptionExample amount
Demo videoOne 90-second screen capture, freelance editor$250 (example figure, not a market rate)
Gallery images4 images at the 1270x760px gallery size Product Hunt recommends$120 (example figure, not a market rate)
Launch-week ads$40/day for 3 days on one named ad platform$120 (example figure, not a market rate)
Buffer~10% for a re-edit or an extra ad day$50 (example figure, not a market rate)
Stated goalThe number that goes on the progress bar$540 (example total)

Publish the assumptions alongside the number, not just the total: "$540 covers a 90-second demo video, four gallery images, and three days of ads at $40/day" tells a contributor exactly what their money buys. Fees come off the top of whatever is funded — the platform fee noted above applies to Goals, and card processing is charged separately by Stripe at 2.9% + $0.30 for typical US online card payments (Stripe pricing), so budget the goal against what actually lands.

Does a good launch listing actually need a video and images?

Neither is mandatory. Product Hunt lists a launch video as optional and reports that 70% of products that achieved Product of the Day, Week, or Month had a first comment posted by the maker, so the cheapest launch asset is the one you write yourself.

"The best day to launch is the day on which you're most prepared." — Product Hunt Launch Guide

Product Hunt's "most prepared" framing supports funding the assets before picking a date, rather than picking a date and scrambling to produce a video and images the week of. A goal with a visible progress bar gives you a natural signal for "prepared enough to schedule it."

Should launch-week ad spend be part of the goal?

Ad spend belongs in the goal when you can state it as a platform, a daily amount, and a day count. It does not belong there as a round number pegged to a claimed industry-average ad cost: published "average CPC" and "average ad budget" figures vary too widely by source and category to cite as a single fact.

"$40/day for three days on one platform" is a checkable line item; "boost my launch" is not.

"You should have measurable goals that you can work towards and evaluate your launch against." — Product Hunt Launch Guide — Preparation

A launch-ads figure tied to a specific platform and day count is measurable in the way Product Hunt's guide describes, and it gives supporters — and you — a clear line for when the goal is met.

How is this different from crowdfunding a whole product?

A launch-goal funds one named cost with no obligation attached to contribution size; rewards crowdfunding pre-sells the product itself. Kickstarter Support states that "Kickstarter uses an all-or-nothing funding model" and that campaigns run from one day to 60, with 30 days working best (Kickstarter Support — Why is funding all-or-nothing?). Set that against one named goal with a progress bar on the page your followers already visit — the money lands as it's collected, with no all-or-nothing bar to clear first.

The obligation difference is the one that matters most for a solo founder.

"When a project is successfully funded, the creator is responsible for completing the project and fulfilling each reward to the best of their abilities." — Kickstarter Support — What is a creator obligated to do once their project is funded?

Cost differs too. Kickstarter collects a 5% platform fee from the funds collected on a successfully funded project, plus roughly 3–5% in Stripe payment processing. Indiegogo charges 5% of the collected amount as its platform fee and applies a fixed per-transaction payment-processing fee in the project currency (Indiegogo Knowledge Base — Fees).

ApproachWhat's being fundedObligation to funders
Brillay GoalsA named launch cost (video, assets, ads)No reward tiers or physical perks; an optional deadline is a countdown, not a funding cutoff
Rewards crowdfunding (Kickstarter)The product itself, pre-sold under an all-or-nothing goal (Kickstarter Support)The creator "is responsible for completing the project and fulfilling each reward" (Kickstarter Support)
Rewards crowdfunding (Indiegogo)The product itself, with a 5% platform fee on the collected amount (Indiegogo Knowledge Base)Rewards fulfillment tied to the perks a campaign sells
Equity financing (pre-seed or Regulation Crowdfunding)The company, in exchange for securitiesAn equity stake, where "there may be additional classes of equity with rights that are superior" to the class sold (SEC Office of Investor Education and Advocacy)

Scale separates the categories as well: Regulation Crowdfunding lets a company raise a maximum aggregate of $5 million in a 12-month period and requires audited financial statements above $1.235 million (SEC Office of Investor Education and Advocacy — Investor Bulletin: Regulation Crowdfunding). A $540 demo-video-and-ads goal is not that instrument, and shouldn't be described as one.

If your build phase still needs funding too — hosting, a paid API, dev time before the product is ready to ship — that's a separate, earlier goal; see funding an indie SaaS build for how to scope that distinctly from the launch push.

What else can pair with a launch-goal?

Tips, Paid Questions, Custom Work, and Brand Collaboration Inquiries can all sit beside Goals on one Brillay page. Paid Questions and Custom Work have a price and delivery time you set; Tips and Goals take one-time support, while Brand Collaboration Inquiries collect a brand’s budget, timeline, and deliverables into a separate brand inbox. Keeping them distinct is what lets a supporter tell which one their money is paying for. (how it works)

  • Tips: Tips let a supporter send a one-time thank-you for a launch-week update, with nothing to deliver in return and without adding it to the named Goal.
  • Paid Questions: Answer a question about your stack, pricing, or launch decision from a follower who wants your take, replied to in writing.
  • Custom Work: Custom Work lets you offer clearly scoped commissions and services: you set the price, the scope and the delivery time, and followers submit a brief and pay before you start.
  • Brand Collaboration Inquiries: A separate inbox for tool vendors who want to discuss a launch-week sponsorship rather than a one-time gift.

Keep the goal narrow. Folding "fund my launch ads" and "also buy my code review" into one ask makes it harder for a supporter to tell what their contribution pays for.

How do you get a launch-funding page live?

Name the launch cost, set it as the goal amount with a short description of what it covers, and link the page where you post build-in-public updates. To publish a Goal, claim your Brillay link, name the cost, set the target, and share the goal page. Supporters make one-time contributions toward it, with nothing to deliver in return.

Starting costs nothing: there is no subscription to buy, and the platform fee only applies when a supporter pays you.

Related reading: how to write a custom request offer covers scoping a priced deliverable if you plan to pair the launch goal with a paid service once the product ships, and developers can sell code review and bug fixes covers a common paired offer for a technical audience.

Frequently asked questions

Short answers to what creators ask before setting a launch goal: how it differs from Kickstarter, whether to split build funding from launch funding, what audience size it needs, what happens when a goal is only partly funded by launch day, and what Brillay charges on the money that comes in.

Is this the same as running a Kickstarter for my launch?

No. Kickstarter uses an all-or-nothing model and funded creators must fulfil their rewards. A Brillay Goal has no reward tiers or physical perks, and an optional deadline is a countdown rather than a funding cutoff.

Should I fund the build phase and the launch phase in one goal?

Keep them separate. A build-phase goal (hosting, tooling, dev time) and a launch-phase goal (video, assets, ads) are different costs with different timing; naming each distinctly makes both easier for a supporter to evaluate. See funding an indie SaaS build for the build-phase version.

Do I need a big audience to fund a launch push?

Goals have no follower minimum or audience threshold. Goals work at whatever audience size you have.

What if I raise less than the goal by launch day?

Contributions are collected as they're made toward the stated goal rather than held until a threshold is hit, so a partially funded goal isn't voided. That is the opposite of Kickstarter's model, where "funding is all-or-nothing" and no money changes hands if a campaign misses its goal.

What does Brillay charge on a funded launch goal?

The platform fee named earlier on this page applies to what a goal collects, and Stripe's typical US online-card processing of 2.9% + $0.30 applies separately. For comparison, Kickstarter collects a 5% platform fee plus roughly 3–5% processing on a successfully funded project.

Create your free Brillay page, publish your Goal, and share one link. Supporters can contribute by card as guests; no follower account needed.

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