Fan artists can get paid without a subscription by offering two separate options on one link: a no-strings Tip for anyone who wants to support their fan art, and a priced custom request for anyone who wants a specific commissioned piece. Neither requires a recurring membership, tier structure, or minimum follower count. Tips let followers send a one-time thank-you, with nothing for you to deliver and no membership for them to join.
Fan art communities run on requests: "will you draw my favorite ship?", "can I commission [character]?", "just wanted to send you something for the free art." Each is a different kind of payment, and forcing them into one Patreon-style tier means either overcharging casual supporters or undercharging people who want a specific piece. A follower pays once for one question, one commission or one video, and nothing is owed afterwards — so the people who were never going to subscribe can still pay you, beside the Patreon you already run.
The median annual wage for craft and fine artists was $55,290 in May 2025, according to the U.S. Bureau of Labor Statistics Occupational Outlook Handbook entry "Craft and Fine Artists". "Craft and fine artists" is the Bureau of Labor Statistics combined occupational group covering craft artists (SOC 27-1012) and fine artists including painters, sculptors, and illustrators (SOC 27-1013), so the $55,290 median is broader than illustration alone. The same Occupational Outlook Handbook entry, refreshed in the Bureau of Labor Statistics "Employment Projections and Occupational Outlook Handbook for 2025-2035" release, projects employment of craft and fine artists to decline 1 percent from 2025 to 2035, with about 4,300 openings projected each year on average over the decade. The Bureau of Labor Statistics wage figure covers employed and self-employed artists in that occupational group, not fan art commission income specifically. A page that separates no-strings support from paid work gives fandom-based artists a clear reason for followers to open their wallet either way.
What's the difference between a tip and a paid commission?
A tip is a one-time, no-strings payment: the follower sends money because they like the work, and nothing is owed back. A commission is a paid deliverable with a set price, scope, and delivery time, where the follower buys a specific piece of art. Fan artists benefit from offering both, since not every supporter can afford a commission.
In fee terms, Brillay's platform fee is 5% on a one-time tip and 8% on a priced commission (Brillay "Pricing" page, brillay.com/pricing), while a Patreon-style membership bills the follower a recurring monthly pledge and takes a 10% platform fee on creator pages published after August 4, 2025, per Patreon's Creator fees overview; card processing of 2.9% + 30¢ per successful domestic US charge is billed separately in all three cases, per Stripe's published pricing.
On Brillay, Tips let a follower send a one-time amount with no reply or delivery required, while Custom Work lets a follower pay for a defined piece with a price and delivery time the artist sets in advance (Brillay "How It Works" documentation, brillay.com/how-it-works). A follower who just wants to say "I love your art" isn't funneled into a commission queue, and a follower who wants a specific drawing isn't asked to guess what a tip "buys."
For a deeper breakdown of when to use which, see commissions vs. tips for artists and makers.
Do fan artists need a membership tier to get paid?
No. A membership tier is one way to collect recurring follower support, but it isn't required to get paid for fan art. Tips and commissions can both be set up as one-time, non-recurring payments, so a fan art page doesn't need monthly tiers, exclusive-content gates, or a subscriber count to start earning.
Membership platforms are built around a recurring pledge. Patreon applies a standard 10% platform fee to creator pages published after August 4, 2025, per Patreon's Creator fees overview help article. Patreon's 10% is the platform fee only: Patreon's help center lists payment processing as a separate charge of 2.9% + $0.30 for credit-card and Apple Pay pledges above $3, and the same help center states that creators still on legacy per-creation billing must move to subscription billing, in which followers are charged a recurring monthly amount.
Broader consumer data suggests appetite for recurring payments is already strained: 41% of consumers surveyed had cancelled a paid streaming video (SVOD) service in the prior six months, per Deloitte's 2026 Digital Media Trends survey, fielded October–November 2025. Deloitte's 41% cancellation figure covers paid streaming video services, not creator memberships, but it reflects the same pattern: recurring charges get cut more readily than a one-time payment for a specific piece of art.
Brillay charges per completed transaction rather than per month. Brillay's own "Pricing" page at brillay.com/pricing lists an 8% platform fee when a follower pays for work, a 5% platform fee on tips and goals, and "$0/month", and states that "payment-processing fees are deducted separately from creator earnings".
| Option | How the follower is billed | Platform fee on what the follower pays | What the artist has to build first |
|---|---|---|---|
| Patreon-style membership | Recurring monthly subscription | 10% for pages published after August 4, 2025 (Patreon Creator fees overview) | Tiers, member benefits, a posting schedule |
| One-time tip | Single payment, nothing owed back | 5% when a follower pays (Brillay "Pricing" page) | A suggested amount or two |
| Priced commission | Single payment for a defined deliverable | 8% when a follower pays (Brillay "Pricing" page) | Scope, price, delivery time |
Card-processing fees are charged separately on all three rows and are not included in the platform-fee column of the table above. Stripe's published US pricing is 2.9% + 30¢ per successful charge for domestic cards, and Stripe publishes different rates by country and card type.
There is no follower minimum and no membership to join. Brillay's own "How It Works" documentation at brillay.com/how-it-works describes step one as "Pick your username and create your Brillay page in a couple of minutes. No monthly fee, no upfront cost.", so a new artist can put up a Tip and a custom request on day one.
How should fan artists structure commission pricing?
Structure commission pricing by output rather than by fandom: state the rendering level, character count, background complexity, and one-time delivery each price covers before the follower checks out. No authoritative rate survey exists for fan art commissions as a category, so a workable anchor is the hours a piece realistically takes multiplied by an acceptable hourly rate. The same output-based logic applies to smaller, faster deliverables — see how pixel artists price avatar and emote commissions for a rendering style with its own scope and delivery time norms. On Brillay, the follower sends the character brief and pays upfront against the scope on the listing, rather than opening a DM thread to negotiate the character count and background.
For an hourly benchmark, median wages for fine artists, including painters, sculptors, and illustrators (SOC 27-1013), were $26.68 hourly and $55,490 annual in 2025, according to the ONET OnLine occupation summary for 27-1013.00, which draws on Bureau of Labor Statistics wage data. The $55,490 ONET figure and the $55,290 Occupational Outlook Handbook figure cited earlier on this page are two different categories, not a contradiction: $55,490 is the 2025 median for SOC 27-1013 fine artists alone, while $55,290 is the May 2025 median for the wider Bureau of Labor Statistics group "craft and fine artists," which also folds in craft artists (SOC 27-1012). The O*NET hourly figure is a wage statistic for the occupation as a whole, not a survey of fan art commission prices, so an artist should treat $26.68 per hour as a floor to reason from rather than a rate card.
The tier structure below is editorial guidance from the Brillay team, not a price survey. You set the price.
| Commission type | What's included | Typical scope note |
|---|---|---|
| Sketch/lineart only | Single character, no color | Fastest delivery time tier |
| Full-color, single character | Full render, one character, simple background | Most common single-piece commission |
| Full-color, multi-character | Full render, 2+ characters | Priced per additional character |
| Digital painting / detailed background | Full scene, rendered background | Longest delivery time tier |
For Custom Work, you set a delivery time of up to 5 days, and "deliver asynchronously on your own time within the delivery time you set," per Brillay's own published product documentation, the "How It Works" page at brillay.com/how-it-works. A commission tier with a detailed background or multiple characters should be priced against Brillay's five-day (120-hour) delivery ceiling rather than promised as same-day work.
Is it legal to sell commissions of characters you don't own?
There is no blanket yes or no: US fair use is decided case by case, some rights holders publish policies that forbid paid follower work, and others permit limited paid follower merchandise. Charging money for a commission does not settle the question either way. This section is general information, not legal advice, and is no substitute for a qualified attorney.
Section 107 of the US Copyright Act calls for consideration of four factors in evaluating a fair use question, the first of which is "whether the use is of a commercial nature or is for nonprofit educational purposes," according to the U.S. Copyright Office's fair use guidance. The U.S. Copyright Office's fair use page also states that the Office is "unable to provide specific legal advice to individual members of the public about questions of fair use", which is a useful reminder that no website, including this one, can clear a commission for an artist. Under 17 U.S.C. § 504(c), a US court may award statutory damages of $750 to $30,000 per work infringed, rising to as much as $150,000 per work where the infringement is found to be willful, per the Copyright Office's text of Title 17, Chapter 5.
"Courts evaluate fair use claims on a case-by-case basis, and the outcome of any given case depends on a fact-specific inquiry." — U.S. Copyright Office, Fair Use Index
Enforcement varies by rights holder, and some publishers post their own follower-content policy: Epic Games and Paizo each publish one at a permanent URL. A published follower-content policy is the first document a fan artist should check before selling commissions in that fandom. The Epic Games Fan Content Policy is explicit at clause 1.4:
"Fan Content must have no commercial (i.e., monetary) objective. As an exception to this, individual followers are permitted to monetize web videos (such as YouTube) with advertisements." — Epic Games Fan Content Policy, clause 1.4
Other rights holders are more permissive within limits. Paizo's Fan Content Policy, version 1.0, last updated July 22, 2024, states that "making and selling limited, hand-made follower merchandise inspired by our games ('merch') is generally fine and does not require getting express written permission from us," and restricts that allowance to items sold directly to consumers rather than through large marketplaces such as Redbubble, Society6, or Amazon (Paizo Fan Content Policy).
Whether a paid custom character illustration is covered by that Paizo allowance is uncertain, not settled. Paizo's merch permission is written for "limited, hand-made fan merchandise," which reads as physical goods, and the only monetization ban the policy spells out names "works of literary fiction, including novels, short stories, blog posts, comics, and other forms of fan fiction" — a one-off paid digital character drawing appears in neither list. The same policy defines a Follower as "an individual or small collective of individuals creating content primarily out of the love of Paizo Material rather than for financial gain" and terminates permissions for commercial use beyond what it allows, which cuts against reading an open commission queue as covered follower activity. Epic Games and Paizo therefore land in different places on paid follower work — Epic forbids monetary objectives outright, Paizo permits limited hand-made physical merch — and neither squarely answers whether paid custom character art is licensed, which is why this page cannot say a given franchise is safe to sell commissions of: research each fandom's published policy, and get legal advice before building a business on one.
How do tips work for artists who don't take commissions?
Tips work the same way whether or not the artist also sells commissions: a follower sends a one-time amount, suggested increments can be shown, and nothing is owed back. Tips are the lower-friction option for a fan artist who wants support without running a commission queue at all.
Tip-only pages suit artists whose process is slow, whose commission slots are closed, or who would rather not run deadlines around a day job or school schedule. Followers can send a one-time thank-you through Tips without the artist defining a deliverable, and the artist can add Custom Work later because the two offers do not depend on each other.
What should a fan art commission listing include?
Delivery is one-time. A written scope is what makes a request either inside or outside the deal once money has changed hands. At minimum, define:
- Subject: Which fandom/character(s) are eligible, or whether all fandoms are open.
- Style and rendering level: Sketch, lineart, flat color, or full render.
- Character count: How many are included at the base price, and cost per extra.
- Background: Simple, detailed, or none.
- Finished deliverable: Describe exactly what the follower receives in the one Custom Work delivery.
- Delivery time: A realistic window within Brillay's 120-hour cap (Brillay "How It Works" documentation).
- Restrictions: Subject matter the artist won't draw (NSFW, specific characters, gore, etc.).
Requests that fall outside the listed scope — an extra character, a rush deadline, subject matter the artist doesn't take — can be declined rather than absorbed as unpaid extra work. Brillay's own "How It Works" documentation at brillay.com/how-it-works answers the question "What if I get a request I don't want to fulfill?" with "You can decline it. You're always in control of what you take on."
What else can a fan artist offer besides tips and commissions?
Beyond Tips and Custom Work, a fan artist can add Paid Questions, Personalized Videos, Goals, and a separate Brand Collaboration Inquiries form. These offers can run alongside an open commission list without a membership tier, posting schedule, or gated subscriber content.
- Personalized Videos: A short custom video message rather than artwork.
- Goals: One named goal — new tablet, software license, print run — with a progress bar, funded by supporters' one-time contributions with no all-or-nothing cutoff and nothing to ship.
- Brand Collaboration Inquiries: A separate "work with me" form for studios or brands, kept apart from follower-facing commission requests.
How do you set up a fan art page without a subscription?
Setting up a fan art page without a subscription takes three decisions: which offers to switch on, what each one costs, and how long delivery takes. Tips and Custom Work can both go live on the same link, with no recurring content schedule or gated subscriber tier required.
Brillay is for artists at any audience size — a newer fan artist can put up a page without a follower minimum (Brillay "How It Works" documentation). As editorial guidance rather than measured data, the Brillay team suggests starting with a single commission tier plus an always-open Tip, then adding the rest once demand is clear, instead of launching a full tier ladder on day one.
Frequently asked questions
Do I need a Patreon-style membership to sell fan art commissions?
No. Neither Tips nor a priced commission requires setting up recurring membership tiers or gated content.
How much does Brillay charge for tips and commissions?
Brillay's own "Pricing" page at brillay.com/pricing lists an 8% platform fee when a follower pays for work, a 5% platform fee on tips and goals, and "$0/month", and notes that "payment-processing fees are deducted separately from creator earnings". Card processing is Stripe's, not a Brillay markup: the same page defines creator earnings as "follower payment − platform fee − processing fee."
Is the 2.9% + $0.30 processing fee the same everywhere?
No. Stripe's published US pricing is 2.9% + 30¢ per successful transaction for domestic cards, plus 1.5% for international cards and 1% if currency conversion is required. That is Stripe's standard US online card rate; Stripe publishes different rates by country and card type, so a creator outside the US should check Stripe's pricing page for their own market.
Can followers send reference images for a commission through a Paid Question?
No. Followers can attach a reference image or file to a custom request instead (Brillay "How It Works" documentation).
Is selling fan art commissions of copyrighted characters legal?
This answer is general information, not legal advice. It depends on the character, the franchise, and how the rights holder enforces its copyright — the U.S. Copyright Office's fair use guidance makes clear that fair use is decided case by case with no blanket exemption. Check whether the rights holder publishes a follower-content policy first: Epic Games' policy requires follower content to have "no commercial (i.e., monetary) objective," while Paizo's permits limited, hand-made follower merchandise sold directly to consumers. Paizo's policy does not explicitly cover or exclude paid custom character art: its merch allowance is written for hand-made physical items and its stated monetization ban names only literary fiction, so the status of a paid digital commission under that policy is uncertain. Consult an attorney before selling commissions at scale in a fandom you are unsure about.
What if a commission request falls outside what I listed?
Decline a request outside the defined scope — extra characters, a different subject, an unrealistic deadline — rather than absorbing the extra work unpaid (Brillay "How It Works" documentation). A clear listing with subject, style, and one-time delivery terms up front reduces how often that happens.
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